Toy Story: 1st All-Digital Animated Feature

Learning Goal:
To recognize how artists use evolving digital technology in service of cinematic invention AND convention.


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Toy Story animation

Toy Story animation

In the News:
John Kricfalusi on Toy Story vs. Disney

"Well, I thought Toy Story was pretty good. And not for the obvious reasons–you know, that it's the first computer-animated movie. I could really give two shits about whether it's cell animation or computer animation or what it is. Does it work as a story, as characters? Well, the story was a little predictable and kind of corny, but it was constructed a thousand times better than any modern Disney movie. And it didn't have any of the Disney formula stuff–they didn't stop and break into hateful songs every two seconds, there were no sidekicks. Unbelievable!

Toy Story animation

"In Toy Story, they tried a whole bunch of new expressions, custom-tailored to fit how the characters were feeling in the particular instant in that particular story. That's a revolution far beyond the computer animation–characters that act visually. I'm not talkin' about the sound, I'm not talkin' about Tom Hanks. I'm talkin' about the animator, how he made the character's face bend, how he posed the character. It was new. It wasn't really a dramatic testing of the water, but it was enough of a leap away from the Disney stuff that that's a real revolution. If they keep going in that direction, it'll really be something." (more)

Quote of the Week:

Toy Story is one of the few films in recent years of which it can be genuinely said to have created a revolution. It was the first wholly computer-animated film. Earlier animated films such as Disney's Beauty and the Beast (1991) and The Lion King (1994) had made use of computer animation in crafting three-dimensional animated shots, but in the end had still relied on traditional hand-drawn techniques. But with Toy Story, Pixar formulated the technique of constructing characters as a series of digital models with limbs and facial expressions that could then be moved in any direction inside the computer environment. The result was animation wherein the animation camera could track and move through the computer-generated action in almost exactly the same way that a tracking shot could do with a live film. (more)

Richard Scheib

Toy Story animation


Welcome to Planet Pixar: How the Pixel-Packing Upstart Became an Animation Superpower and Left Disney in the Dust

Wired June 2004

At lunchtime on a bright spring day, 20 employees get together on the second floor of the company's hangar like headquarters for a Pixar U. class on drawing. Most of the people gathered around the table never even pick up a pencil to perform their job. They're light and shade technicians, programmers, and executives - including Catmull, whose own limitations with a pencil led him, resignedly, toward a computer science PhD.

"Ready?" says Ricky Nierva, the unassuming art director on Finding Nemo who's leading today's character design class. "Get a blank piece of paper and make a doodle. Now pass it to the person on your left." Then Nierva issues the challenge. "Try to make this scene out of the scribble you just got handed: There's a dentist, and he's pulling a tooth." With the doodle as a starting point, the class begins. (more)

Austin Bunn

Film of the Week:
Toy Story 1995; dir. John Lasseter)

Reviews:

"Toy Story," the first feature film made entirely by computer, creates a universe out of a couple of kids' bedrooms, a gas station and a stretch of suburban highway. Its heroes are toys, which come to life when nobody is watching. Its conflict is between an old-fashioned cowboy doll who has always been a little boy's favorite toy, and the new space ranger who may replace him. The villain is the mean kid next door who takes toys apart and puts them back together in macabre combinations. The result is a visionary roller-coaster ride of a movie. (more)

Roger Ebert

Toy Story animation


Computer Animation Serves a Terrific Script

San Francisco Examiner
Wednesday, November 22, 1995

THE WHIZ-KID computer animators at Point Richmond's Pixar Animation Studios won an Oscar for "Tin Toy," the best animated short in 1989. They've applied the technical genius first seen in that film to "Toy Story," their first full-length effort, a co-production with Walt Disney Pictures. (more)

Barbara Shulgasser

Toy Story animation sketches